Examples of shouldHoldRightHandUp()


Examples of micdoodle8.mods.galacticraft.api.item.IHoldableItem.shouldHoldRightHandUp()

                this.bipedLeftArm.rotateAngleX += (float) Math.PI + 0.3;
                this.bipedLeftArm.rotateAngleZ += (float) Math.PI / 10;
            }

            if (holdableItem.shouldHoldRightHandUp(player))
            {
                this.bipedRightArm.rotateAngleX = 0;
                this.bipedRightArm.rotateAngleZ = 0;

                this.bipedRightArm.rotateAngleX += (float) Math.PI + 0.3;
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Examples of micdoodle8.mods.galacticraft.api.item.IHoldableItem.shouldHoldRightHandUp()

                this.modelPlayer.bipedLeftArm.rotateAngleX += (float) Math.PI + 0.3;
                this.modelPlayer.bipedLeftArm.rotateAngleZ += (float) Math.PI / 10;
            }

            if (holdableItem.shouldHoldRightHandUp(player))
            {
                this.modelPlayer.bipedRightArm.rotateAngleX = 0;
                this.modelPlayer.bipedRightArm.rotateAngleZ = 0;

                this.modelPlayer.bipedRightArm.rotateAngleX += (float) Math.PI + 0.3;
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