Examples of shouldBeStarted()


Examples of com.threerings.parlor.data.Table.shouldBeStarted()

        // stick the table into our tables tables
        _tables.put(table.tableId, table);

        // if the table has only one seat, start the game immediately
        if (table.shouldBeStarted()) {
            createGame(table);
        }

        // wire our table into our bits
        tableCreated(table);
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Examples of com.threerings.parlor.data.Table.shouldBeStarted()

        if (error != null) {
            throw new InvocationException(error);
        }

        // if the table is sufficiently full, start the game automatically
        if (table.shouldBeStarted()) {
            createGame(table);
        } else {
            // make a mapping from this player to this table
            notePlayerAdded(table, joiner);
        }
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