ent.getCrew().setGunnery(skills[0]);
ent.getCrew().setGunneryL(skills[0]);
ent.getCrew().setGunneryM(skills[0]);
ent.getCrew().setGunneryB(skills[0]);
ent.getCrew().setPiloting(skills[1]);
c.sendUpdateEntity(ent);
}
}
clientgui.chatlounge.refreshEntities();
// need to notify about customization
// not updating entities in server