Examples of sendEtcStatusUpdate()


Examples of lineage2.gameserver.model.Player.sendEtcStatusUpdate()

        }
        break;
      case ALLBLOCK:
        activeChar.setBlockAll(true);
        activeChar.sendPacket(Msg.YOU_ARE_NOW_BLOCKING_EVERYTHING);
        activeChar.sendEtcStatusUpdate();
        break;
      case ALLUNBLOCK:
        activeChar.setBlockAll(false);
        activeChar.sendPacket(Msg.YOU_ARE_NO_LONGER_BLOCKING_EVERYTHING);
        activeChar.sendEtcStatusUpdate();
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Examples of lineage2.gameserver.model.Player.sendEtcStatusUpdate()

        activeChar.sendEtcStatusUpdate();
        break;
      case ALLUNBLOCK:
        activeChar.setBlockAll(false);
        activeChar.sendPacket(Msg.YOU_ARE_NO_LONGER_BLOCKING_EVERYTHING);
        activeChar.sendEtcStatusUpdate();
        break;
      default:
        _log.info("Unknown 0x0a block type: " + _type);
    }
  }
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