Examples of resetPath()


Examples of org.moparscape.msc.gs.model.Player.resetPath()

  public void handlePacket(Packet p, IoSession session) throws Exception {
    Player player = (Player) session.getAttachment();
    int pID = ((RSCPacket) p).getID();
    if (player.isBusy()) {
      player.resetPath();
      return;
    }
    player.resetAll();
    Mob affectedMob = null;
    int serverIndex = p.readShort();
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Examples of org.moparscape.msc.gs.model.Player.resetPath()

      affectedMob = world.getNpc(serverIndex);
    }
    if (player.isPMod() && !player.isMod())
      return;
    if (affectedMob == null || affectedMob.equals(player)) {
      player.resetPath();
      return;
    }
    if (affectedMob instanceof Player) {
      Player pl = (Player) affectedMob;
      if (pl.inCombat() && player.getRangeEquip() < 0) {
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Examples of org.moparscape.msc.gs.model.Player.resetPath()

          && !affectedPlayer.isTrading()) {
        player.setTrading(true);
        player.resetPath();
        player.resetAllExceptTrading();
        affectedPlayer.setTrading(true);
        affectedPlayer.resetPath();
        affectedPlayer.resetAllExceptTrading();

        player.getActionSender().sendTradeWindowOpen();
        affectedPlayer.getActionSender().sendTradeWindowOpen();
        world.addEntryToSnapshots(new Activity(player.getUsername(),
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Examples of org.moparscape.msc.gs.model.Player.resetPath()

    SpellDef spell = EntityHandler.getSpellDef(idx);
    if (player.getCurStat(6) < spell.getReqLevel()) {
      player.setSuspiciousPlayer(true);
      player.getActionSender().sendMessage(
          "Your magic ability is not high enough for this spell.");
      player.resetPath();
      return;
    }
    if (!Formulae.castSpell(spell, player.getCurStat(6),
        player.getMagicPoints())) {
      player.getActionSender().sendMessage(
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Examples of org.moparscape.msc.gs.model.Player.resetPath()

        player.getMagicPoints())) {
      player.getActionSender().sendMessage(
          "The spell fails, you may try again in 20 seconds.");
      player.getActionSender().sendSound("spellfail");
      player.setSpellFail();
      player.resetPath();
      return;
    }
    switch (pID) {
    case 206: // Cast on self
      if (player.isDueling()) {
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Examples of org.moparscape.msc.gs.model.Player.resetPath()

  }

  public void handlePacket(Packet p, IoSession session) throws Exception {
    Player player = (Player) session.getAttachment();
    if (player.isBusy()) {
      player.resetPath();
      return;
    }
    player.resetAll();
    InvItem item1 = player.getInventory().getSlot(p.readShort());
    InvItem item2 = player.getInventory().getSlot(p.readShort());
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Examples of org.moparscape.msc.gs.model.Player.resetPath()

                                  || owner.inCombat()) {
                                npc.setChasing(null);
                                return;
                              }
                              Player player = (Player) affectedMob;
                              player.resetPath();
                              player.setBusy(true);
                              npc.resetPath();
                              player.resetAll();
                              player.setStatus(Action.FIGHTING_MOB);
                              player.getActionSender()
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Examples of org.moparscape.msc.gs.model.Player.resetPath()

  public static final World world = Instance.getWorld();

  public void handlePacket(Packet p, IoSession session) throws Exception {
    Player player = (Player) session.getAttachment();
    if (player.isBusy()) {
      player.resetPath();
      return;
    }
    if (GameEngine.getTime() - player.getLastNPCChat() < 1500)
      return;
    player.setLastNPCChat(GameEngine.getTime());
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Examples of org.moparscape.msc.gs.model.Player.resetPath()

  public void handlePacket(Packet p, IoSession session) throws Exception {
    try {
      Player player = (Player) session.getAttachment();
      int pID = ((RSCPacket) p).getID();
      if (player.isBusy()) {
        player.resetPath();
        return;
      }
      player.resetAll();
      ActiveTile t = world.getTile(p.readShort(), p.readShort());
      final GameObject object = t.getGameObject();
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Examples of org.moparscape.msc.gs.model.Player.resetPath()

  public static final World world = Instance.getWorld();

  public void handlePacket(Packet p, IoSession session) throws Exception {
    Player player = (Player) session.getAttachment();
    if (player.isBusy()) {
      player.resetPath();
      return;
    }
    player.resetAll();
    final Player affectedPlayer = world.getPlayer(p.readShort());
    final InvItem item = player.getInventory().getSlot(p.readShort());
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