@Override
public void renderDynamic(float size, TileEntity te, float partialTicks){
if(te instanceof TileEntityUniversalSensor) {
TileEntityUniversalSensor tile = (TileEntityUniversalSensor)te;
renderModel(size, tile.oldDishRotation + (tile.dishRotation - tile.oldDishRotation) * partialTicks);
tile.renderRangeLines();
} else {
renderModel(size, 0);
}
}