if (item.getItem() instanceof L2Weapon)
{
// charge Soulshot/Spiritshot like L2OFF
activeChar.rechargeAutoSoulShot(true, true, false);
item.setChargedSoulshot(L2ItemInstance.CHARGED_NONE);
item.setChargedSpiritshot(L2ItemInstance.CHARGED_NONE);
}
// Consume mana - will start a task if required; returns if item is not a shadow item
item.decreaseMana(false);