Examples of projectOntoUnit()


Examples of eas.simulation.spatial.sim2D.physicalSimulation.physicsEngine.net.phys2d.math.Vector2f.projectOntoUnit()

    Vector2f res = new Vector2f();
    line.getStart().projectOntoUnit(axis, res);
    float linePos = getProp(res,axis);
   
    Vector2f c = MathUtil.sub(bodyB.getPosition(),bodyA.getPosition());
    c.projectOntoUnit(axis,res);
    float centre = getProp(res, axis);
   
    Vector2f[] pts = box.getPoints(bodyB.getPosition(), bodyB.getRotation());
    float[] tangent = new float[4];
    float[] proj = new float[4];
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Examples of eas.simulation.spatial.sim2D.physicalSimulation.physicsEngine.net.phys2d.math.Vector2f.projectOntoUnit()

    Vector2f res = new Vector2f();
    line.getStart().projectOntoUnit(axis, res);
    float linePos = getProp(res,axis);
   
    Vector2f c = MathUtil.sub(bodyB.getPosition(),bodyA.getPosition());
    c.projectOntoUnit(axis,res);
    float centre = getProp(res, axis);
   
    Vector2f[] pts = box.getPoints(bodyB.getPosition(), bodyB.getRotation());
    float[] tangent = new float[4];
    float[] proj = new float[4];
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Examples of net.phys2d.math.Vector2f.projectOntoUnit()

    Vector2f res = new Vector2f();
    line.getStart().projectOntoUnit(axis, res);
    float linePos = getProp(res,axis);
   
    Vector2f c = MathUtil.sub(bodyB.getPosition(),bodyA.getPosition());
    c.projectOntoUnit(axis,res);
    float centre = getProp(res, axis);
   
    Vector2f[] pts = box.getPoints(bodyB.getPosition(), bodyB.getRotation());
    float[] tangent = new float[4];
    float[] proj = new float[4];
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Examples of net.phys2d.math.Vector2f.projectOntoUnit()

    localVector2f2.normalise();
    Vector2f localVector2f3 = new Vector2f();
    localLine1.getStart().projectOntoUnit(localVector2f2, localVector2f3);
    float f1 = getProp(localVector2f3, localVector2f2);
    Vector2f localVector2f4 = MathUtil.sub(paramBody2.getPosition(), paramBody1.getPosition());
    localVector2f4.projectOntoUnit(localVector2f2, localVector2f3);
    float f2 = getProp(localVector2f3, localVector2f2);
    Vector2f[] arrayOfVector2f = localBox.getPoints(paramBody2.getPosition(), paramBody2.getRotation());
    float[] arrayOfFloat1 = new float[4];
    float[] arrayOfFloat2 = new float[4];
    int j = 0;
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