AbstractGlobalInputProcessor[] sceneInputProcessors = this.getInputManager().getGlobalInputProcessors(scene);
for (int i = 0; i < sceneInputProcessors.length; i++) {
AbstractGlobalInputProcessor a = sceneInputProcessors[i];
//Hack, because processInputEvt() is disabled at this moment! -> not anymore..
// a.processInputEvtImpl(evtToFire);
a.processInputEvent(evtToFire);
}
}
/**
* Gets the currently active scene.