UIHelper.drawWindow(g, x, 0, w, h, 5);
// Render the colony name
UIHelper.drawWindow(g, Settings.WIDTH - 140, 0, 140, 46, 5);
Font font = FontHelper.getFont(FontHelper.HEMI_HEAD, Color.white, 20);
font.drawString(Settings.WIDTH - 130, 15, GameData.getSelectedColony()
.getName());
researchProgress.setOX(x + 10);
researchProgress.setOY(41);
researchProgress.setWidth(BUTTON_WIDTH * 2 + 5);