Package org.graphstream.graph.implementations

Examples of org.graphstream.graph.implementations.MultiGraph.addAttribute()


            Integer.MIN_VALUE);
        g.addAttribute("floatArray", 0f, Float.MAX_VALUE,
            Float.MIN_VALUE);
        g.addAttribute("doubleArray", 0.0, Double.MAX_VALUE,
            Double.MIN_VALUE);
        g.addAttribute("shortArray", (short) 0, Short.MAX_VALUE,
            Short.MIN_VALUE);
        g.addAttribute("longArray", 0L, Long.MAX_VALUE, Long.MIN_VALUE);
        g.addAttribute("byteArray", (byte) 0, Byte.MAX_VALUE,
            Byte.MIN_VALUE);
        g.addAttribute("booleanArray", true, false);
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            Float.MIN_VALUE);
        g.addAttribute("doubleArray", 0.0, Double.MAX_VALUE,
            Double.MIN_VALUE);
        g.addAttribute("shortArray", (short) 0, Short.MAX_VALUE,
            Short.MIN_VALUE);
        g.addAttribute("longArray", 0L, Long.MAX_VALUE, Long.MIN_VALUE);
        g.addAttribute("byteArray", (byte) 0, Byte.MAX_VALUE,
            Byte.MIN_VALUE);
        g.addAttribute("booleanArray", true, false);
        // Object[] three = {new Short((short) 3),new Long(3L),"3"};
        // g.addAttribute("typeArray","one", 2 , three);
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        g.addAttribute("doubleArray", 0.0, Double.MAX_VALUE,
            Double.MIN_VALUE);
        g.addAttribute("shortArray", (short) 0, Short.MAX_VALUE,
            Short.MIN_VALUE);
        g.addAttribute("longArray", 0L, Long.MAX_VALUE, Long.MIN_VALUE);
        g.addAttribute("byteArray", (byte) 0, Byte.MAX_VALUE,
            Byte.MIN_VALUE);
        g.addAttribute("booleanArray", true, false);
        // Object[] three = {new Short((short) 3),new Long(3L),"3"};
        // g.addAttribute("typeArray","one", 2 , three);
        g.addAttribute("int", 1);
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        g.addAttribute("shortArray", (short) 0, Short.MAX_VALUE,
            Short.MIN_VALUE);
        g.addAttribute("longArray", 0L, Long.MAX_VALUE, Long.MIN_VALUE);
        g.addAttribute("byteArray", (byte) 0, Byte.MAX_VALUE,
            Byte.MIN_VALUE);
        g.addAttribute("booleanArray", true, false);
        // Object[] three = {new Short((short) 3),new Long(3L),"3"};
        // g.addAttribute("typeArray","one", 2 , three);
        g.addAttribute("int", 1);
        g.addAttribute("float", 1f);
        g.addAttribute("double", 1.0);
View Full Code Here

        g.addAttribute("byteArray", (byte) 0, Byte.MAX_VALUE,
            Byte.MIN_VALUE);
        g.addAttribute("booleanArray", true, false);
        // Object[] three = {new Short((short) 3),new Long(3L),"3"};
        // g.addAttribute("typeArray","one", 2 , three);
        g.addAttribute("int", 1);
        g.addAttribute("float", 1f);
        g.addAttribute("double", 1.0);
        g.addAttribute("short", (short) 0);
        g.addAttribute("long", 1L);
        g.addAttribute("byte", (byte) 0);
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            Byte.MIN_VALUE);
        g.addAttribute("booleanArray", true, false);
        // Object[] three = {new Short((short) 3),new Long(3L),"3"};
        // g.addAttribute("typeArray","one", 2 , three);
        g.addAttribute("int", 1);
        g.addAttribute("float", 1f);
        g.addAttribute("double", 1.0);
        g.addAttribute("short", (short) 0);
        g.addAttribute("long", 1L);
        g.addAttribute("byte", (byte) 0);
        g.addAttribute("boolean", true);
View Full Code Here

        g.addAttribute("booleanArray", true, false);
        // Object[] three = {new Short((short) 3),new Long(3L),"3"};
        // g.addAttribute("typeArray","one", 2 , three);
        g.addAttribute("int", 1);
        g.addAttribute("float", 1f);
        g.addAttribute("double", 1.0);
        g.addAttribute("short", (short) 0);
        g.addAttribute("long", 1L);
        g.addAttribute("byte", (byte) 0);
        g.addAttribute("boolean", true);
        g.addAttribute("string", "true");
View Full Code Here

        // Object[] three = {new Short((short) 3),new Long(3L),"3"};
        // g.addAttribute("typeArray","one", 2 , three);
        g.addAttribute("int", 1);
        g.addAttribute("float", 1f);
        g.addAttribute("double", 1.0);
        g.addAttribute("short", (short) 0);
        g.addAttribute("long", 1L);
        g.addAttribute("byte", (byte) 0);
        g.addAttribute("boolean", true);
        g.addAttribute("string", "true");
View Full Code Here

        // g.addAttribute("typeArray","one", 2 , three);
        g.addAttribute("int", 1);
        g.addAttribute("float", 1f);
        g.addAttribute("double", 1.0);
        g.addAttribute("short", (short) 0);
        g.addAttribute("long", 1L);
        g.addAttribute("byte", (byte) 0);
        g.addAttribute("boolean", true);
        g.addAttribute("string", "true");

        try {
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        g.addAttribute("int", 1);
        g.addAttribute("float", 1f);
        g.addAttribute("double", 1.0);
        g.addAttribute("short", (short) 0);
        g.addAttribute("long", 1L);
        g.addAttribute("byte", (byte) 0);
        g.addAttribute("boolean", true);
        g.addAttribute("string", "true");

        try {
          nsc.close();
View Full Code Here

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