Package org.gephi.graph.api

Examples of org.gephi.graph.api.NodeData.y()


            NodeData nodeData = n.getNodeData();
            ForceVectorNodeLayoutData layoutData = nodeData.getLayoutData();
            float d = (float) Math.sqrt(nodeData.x() * nodeData.x() + nodeData.y() * nodeData.y());
            float gf = 0.01f * k * (float) gravity * d;
            layoutData.dx -= gf * nodeData.x() / d;
            layoutData.dy -= gf * nodeData.y() / d;
        }
        // speed
        for (Node n : nodes) {
            ForceVectorNodeLayoutData layoutData = n.getNodeData().getLayoutData();
            layoutData.dx *= speed / SPEED_DIVISOR;
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        for (Node node : graph.getNodes()) {
            NodeData nodeData = node.getNodeData();
            minX = Math.min(minX, nodeData.x());
            maxX = Math.max(maxX, nodeData.x());
            minY = Math.min(minY, nodeData.y());
            maxY = Math.max(maxY, nodeData.y());
            minZ = Math.min(minZ, nodeData.z());
            maxZ = Math.max(maxZ, nodeData.z());
            minSize = Math.min(minSize, nodeData.getSize());
            maxSize = Math.max(maxSize, nodeData.getSize());
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        for (Node node : graph.getNodes()) {
            NodeData nodeData = node.getNodeData();
            minX = Math.min(minX, nodeData.x());
            maxX = Math.max(maxX, nodeData.x());
            minY = Math.min(minY, nodeData.y());
            maxY = Math.max(maxY, nodeData.y());
            minZ = Math.min(minZ, nodeData.z());
            maxZ = Math.max(maxZ, nodeData.z());
            minSize = Math.min(minSize, nodeData.getSize());
            maxSize = Math.max(maxSize, nodeData.getSize());
        }
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        //

        //Params
        NodeData node = obj.getSource();
        float x = node.x();
        float y = node.y();
        float z = node.z();

        //Get thickness points
        float baseRightX = x + sideVector.x() * w / 2;
        float baseRightY = y + sideVector.y() * w / 2;
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        //

        //Params
        NodeData node = obj.getSource();
        float x = node.x();
        float y = node.y();
        float z = node.z();

        //CameraVector, from camera location to any point on the line
        Vec3f cameraVector = new Vec3f(x - cameraLocation[0], y - cameraLocation[1], z - cameraLocation[2]);
        cameraVector.normalize();
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        //Edge size
        float arrowWidth = ARROW_WIDTH * w * 2f;
        float arrowHeight = ARROW_HEIGHT * w * 2f;

        //Edge vector
        Vec3f edgeVector = new Vec3f(nodeTo.x() - nodeFrom.x(), nodeTo.y() - nodeFrom.y(), nodeTo.z() - nodeFrom.z());
        edgeVector.normalize();

        //Get collision distance between nodeTo and arrow point
        double angle = Math.atan2(nodeTo.y() - nodeFrom.y(), nodeTo.x() - nodeFrom.x());

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        //Edge vector
        Vec3f edgeVector = new Vec3f(nodeTo.x() - nodeFrom.x(), nodeTo.y() - nodeFrom.y(), nodeTo.z() - nodeFrom.z());
        edgeVector.normalize();

        //Get collision distance between nodeTo and arrow point
        double angle = Math.atan2(nodeTo.y() - nodeFrom.y(), nodeTo.x() - nodeFrom.x());

        if (nodeTo.getModel() == null) {
            return;
        }
        float collisionDistance = ((ModelImpl) nodeTo.getModel()).getCollisionDistance(angle);
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            return;
        }
        float collisionDistance = ((ModelImpl) nodeTo.getModel()).getCollisionDistance(angle);

        float x2 = nodeTo.x();
        float y2 = nodeTo.y();
        float z2 = nodeTo.z();

        //Point of the arrow
        float targetX = x2 - edgeVector.x() * collisionDistance;
        float targetY = y2 - edgeVector.y() * collisionDistance;
 
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                    ratio = (float) Math.min(1, getMaxDisplacement() / d);
                }
                nLayout.dx *= ratio / getCooling();
                nLayout.dy *= ratio / getCooling();
                float x = nData.x() + nLayout.dx;
                float y = nData.y() + nLayout.dy;

                nData.setX(x);
                nData.setY(y);
            }
        }
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        for (Node node : graph.getNodes()) {
            NodeData nodeData = node.getNodeData();
            minX = Math.min(minX, nodeData.x());
            maxX = Math.max(maxX, nodeData.x());
            minY = Math.min(minY, nodeData.y());
            maxY = Math.max(maxY, nodeData.y());
            minSize = Math.min(minSize, nodeData.getSize());
            maxSize = Math.max(maxSize, nodeData.getSize());
        }
    }
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