settlement.setPopulation(cityFoundingPopulation);
unit.getPlayer().addSettlement(settlement);
Executor.getInstance().execute(new RemoveUnitCommand(unit.getPlayer(), unit));
realm.getWorldMap().addSettlement(settlement);
CommandResult commandResult = new CommandResult(CommandResult.RESULT_OK, "", CommandResult.NEW_SETTLEMENT_UPDATE);
commandResult.addParameter(settlement);
return commandResult;
}
private BuildCity getBuildCityProperty(Unit unit) {
Iterator<Property> propertyIterator = unit.getType().getPropertiesIterator();