NodeStyleModel.setShape(node, oldShape);
modeController.getMapController().nodeChanged(node);
childShapeRefresh(node);
}
};
modeController.execute(actor, node.getMap());
}
public void setMinNodeWidth(final NodeModel node, final int minNodeWidth) {
final NodeSizeModel sizeModel = createOwnSizeModel(node);
final int oldValue = NodeSizeModel.getMinNodeWidth(node);
final IActor actor = new IActor() {