Examples of notifyGuiUpdate()


Examples of com.neophob.sematrix.core.glue.Collector.notifyGuiUpdate()

        break;

      case LOAD_PRESET:
        try {
          loadPreset(col.getSelectedPreset());
          col.notifyGuiUpdate();         
        } catch (Exception e) {
          LOG.log(Level.WARNING,  IGNORE_COMMAND, e);
        }
        break;
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Examples of com.neophob.sematrix.core.glue.Collector.notifyGuiUpdate()

        try {
          //save current visual buffer
          TransitionManager transition = new TransitionManager(col);
          Shuffler.manualShuffleStuff();
          transition.startCrossfader();
          col.notifyGuiUpdate();
        } catch (Exception e) {
          LOG.log(Level.WARNING, IGNORE_COMMAND, e);
        }
        break;
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Examples of com.neophob.sematrix.core.glue.Collector.notifyGuiUpdate()

      case PRESET_RANDOM:  //one shot randomizer, use a pre-stored present
        try {
          int currentPreset = Shuffler.getRandomPreset();         
          loadPreset(currentPreset);
          col.setSelectedPreset(currentPreset);
          col.notifyGuiUpdate();
        } catch (Exception e) {
          LOG.log(Level.WARNING, IGNORE_COMMAND, e);
        }
        break;
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Examples of com.neophob.sematrix.core.glue.Collector.notifyGuiUpdate()

        //change the selected visual, need to update
        //some of the gui elements
        try {
          int a = Integer.parseInt(msg[1]);
          col.setCurrentVisual(a);
          col.notifyGuiUpdate();
        } catch (Exception e) {
          LOG.log(Level.WARNING, IGNORE_COMMAND, e);
        }
        break;
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Examples of com.neophob.sematrix.core.glue.Collector.notifyGuiUpdate()

        selectedOutputs.activate(0);
       
        //register callback function
    GuiUpdateFeedback guf = new GuiUpdateFeedback(this);
    col.addObserver(guf);
    col.notifyGuiUpdate();
   
        initialized = true;
    }

    public void RANDOM_ELEMENT(int val) {
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Examples of com.neophob.sematrix.core.glue.Collector.notifyGuiUpdate()

                validKey = true;
            }
        }
       
        if (validKey) {
            col.notifyGuiUpdate();         
        }

    }

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