Package net.sf.l2j.gameserver.serverpackets

Examples of net.sf.l2j.gameserver.serverpackets.SystemMessage.addString()


        sm = new SystemMessage(SystemMessageId.S1_S2);
        sm.addString(getText("Q29weXJpZ2h0IDIwMDQtMjAwNw=="));
        sendPacket(sm);
        sm = new SystemMessage(SystemMessageId.S1_S2);
        sm.addString(getText("V2VsY29tZSB0byA="));
        sm.addString(LoginServerThread.getInstance().getServerName());
        sendPacket(sm);

        SevenSigns.getInstance().sendCurrentPeriodMsg(activeChar);
        Announcements.getInstance().showAnnouncements(activeChar);
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        L2PcInstance friend;
            String friendName;

            SystemMessage sm = new SystemMessage(SystemMessageId.FRIEND_S1_HAS_LOGGED_IN);
            sm.addString(cha.getName());

            while (rset.next())
            {
                friendName = rset.getString("friend_name");
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    L2Clan clan = activeChar.getClan();
    if (clan != null)
    {
      clan.getClanMember(activeChar.getName()).setPlayerInstance(activeChar);
      SystemMessage msg = new SystemMessage(SystemMessageId.CLAN_MEMBER_S1_LOGGED_IN);
      msg.addString(activeChar.getName());
      clan.broadcastToOtherOnlineMembers(msg, activeChar);
      msg = null;
      clan.broadcastToOtherOnlineMembers(new PledgeShowMemberListUpdate(activeChar), activeChar);
    }
  }
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      L2PcInstance sponsor = (L2PcInstance)L2World.getInstance().findObject(activeChar.getSponsor());

      if (sponsor != null)
      {
        SystemMessage msg = new SystemMessage(SystemMessageId.YOUR_APPRENTICE_S1_HAS_LOGGED_IN);
        msg.addString(activeChar.getName());
        sponsor.sendPacket(msg);
      }
    }
    else if (activeChar.getApprentice() != 0)
    {
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      L2PcInstance apprentice = (L2PcInstance)L2World.getInstance().findObject(activeChar.getApprentice());

      if (apprentice != null)
      {
        SystemMessage msg = new SystemMessage(SystemMessageId.YOUR_SPONSOR_S1_HAS_LOGGED_IN);
        msg.addString(activeChar.getName());
        apprentice.sendPacket(msg);
      }
    }
  }
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            {
              activeChar.removeAutoSoulShot(itemId);
              activeChar.sendPacket(new ExAutoSoulShot(itemId, 0));

              SystemMessage sm = new SystemMessage(SystemMessageId.AUTO_USE_OF_S1_CANCELLED);
              sm.addString(item.getItem().getName());
              activeChar.sendPacket(sm);
            }
            else activeChar.sendPacket(new SystemMessage(SystemMessageId.NOT_ENOUGH_SOULSHOTS));
            return;
          }
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      return;
    }
        else if ((_name.length() < 3) || (_name.length() > 16))
    {
            SystemMessage sm = new SystemMessage(SystemMessageId.S1_S2);
            sm.addString("Your pet's name can be up to 16 characters.");
      // SystemMessage sm = new SystemMessage(SystemMessage.NAMING_PETNAME_UP_TO_8CHARS);
          activeChar.sendPacket(sm);
          sm = null;

      return;
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        {
            SystemMessage sm = new SystemMessage(SystemMessageId.PET_RECEIVED_S2_DAMAGE_BY_S1);
            if (attacker instanceof L2NpcInstance)
                sm.addNpcName(((L2NpcInstance)attacker).getTemplate().idTemplate);
            else
                sm.addString(attacker.getName());
            sm.addNumber((int)value);
            getActiveChar().getOwner().sendPacket(sm);

            getActiveChar().getAI().notifyEvent(CtrlEvent.EVT_ATTACKED, attacker);
        }
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        SystemMessage sm = new SystemMessage(SystemMessageId.S1_S2);
        L2PcInstance player = (L2PcInstance)activeChar;
        Castle castle = CastleManager.getInstance().getCastle(player);

        if (castle == null || castle.getCastleId() <= 0)
            sm.addString("You must be on castle ground to summon this");
        else if (!castle.getSiege().getIsInProgress())
            sm.addString("You can only summon this during a siege.");
        else if (player.getClanId() != 0 && castle.getSiege().getAttackerClan(player.getClanId()) == null)
            sm.addString("You can only summon this as a registered attacker.");
        else
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        Castle castle = CastleManager.getInstance().getCastle(player);

        if (castle == null || castle.getCastleId() <= 0)
            sm.addString("You must be on castle ground to summon this");
        else if (!castle.getSiege().getIsInProgress())
            sm.addString("You can only summon this during a siege.");
        else if (player.getClanId() != 0 && castle.getSiege().getAttackerClan(player.getClanId()) == null)
            sm.addString("You can only summon this as a registered attacker.");
        else
            return true;
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