else if (condition == COND_OWNER) // Clan owns castle
filename = "data/html/mercmanager/mercmanager.htm"; // Owner message window
NpcHtmlMessage html = new NpcHtmlMessage(getObjectId());
html.setFile(filename);
html.replace("%objectId%", String.valueOf(getObjectId()));
html.replace("%npcId%", String.valueOf(getNpcId()));
html.replace("%npcname%", getName());
player.sendPacket(html);
}