phasedIronNugget.stackSize = 1;
GameRegistry.addShapedRecipe(phasedIron, "eee", "eee", "eee", 'e', phasedIronNugget);
ItemStack vibrantNugget = new ItemStack(EnderIO.itemMaterial, 9, Material.VIBRANT_NUGGET.ordinal());
GameRegistry.addShapelessRecipe(vibrantNugget, phasedGold);
vibrantNugget = vibrantNugget.copy();
vibrantNugget.stackSize = 1;
GameRegistry.addShapedRecipe(phasedGold, "eee", "eee", "eee", 'e', vibrantNugget);
//Crystals
ItemStack pulsCry = new ItemStack(EnderIO.itemMaterial, 1, Material.PULSATING_CYSTAL.ordinal());