Examples of multvector()


Examples of org.earth3d.jearth.math.Matrix.multvector()

    quat.createFromAxisAngle((float) norm.x, (float) norm.y, (float) norm.z, (float) alpha);
    quat.createMatrix(matrix);
   
    Matrix mMatrix = new Matrix(matrix);
    direction = mMatrix.multvector(direction);
    up = mMatrix.multvector(up);
  }

  void strafeOnSurface(float factor) {
    double viewerdistance = viewer.length();
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Examples of org.earth3d.jearth.math.Matrix.multvector()

    quat.createFromAxisAngle((float) norm.x, (float) norm.y, (float) norm.z, (float) alpha);
    quat.createMatrix(matrix);
   
    Matrix mMatrix = new Matrix(matrix);
    direction = mMatrix.multvector(direction);
    up = mMatrix.multvector(up);
  }

  void strafeOnSurface(float factor) {
    double viewerdistance = viewer.length();
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Examples of org.earth3d.jearth.math.Matrix.multvector()

    quat.createFromAxisAngle((float) norm.x, (float) norm.y, (float) norm.z, (float) alpha);
    quat.createMatrix(matrix);

    Matrix mMatrix = new Matrix(matrix);
    direction = mMatrix.multvector(direction);
    up = mMatrix.multvector(up);
  }

  void strafeUpDown(float factor) {
    /* reduce speed when the surface is near */
 
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Examples of org.earth3d.jearth.math.Matrix.multvector()

    quat.createFromAxisAngle((float) norm.x, (float) norm.y, (float) norm.z, (float) alpha);
    quat.createMatrix(matrix);

    Matrix mMatrix = new Matrix(matrix);
    direction = mMatrix.multvector(direction);
    up = mMatrix.multvector(up);
  }

  void strafeUpDown(float factor) {
    /* reduce speed when the surface is near */
    float surfacedist = (float)(viewer.length()-1);
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Examples of org.earth3d.jearth.math.Matrix.multvector()

    Quaternion quat = new Quaternion();
    quat.createFromAxisAngle((float) rotateAxes.x, (float) rotateAxes.y, (float) rotateAxes.z, angle);
    quat.createMatrix(matrix);
   
    Matrix mMatrix = new Matrix(matrix);
    direction = mMatrix.multvector(direction);
    up = mMatrix.multvector(up);
    dirToIsect = mMatrix.multvector(dirToIsect);

    viewer = isect.sub(dirToIsect);
    return true;
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Examples of org.earth3d.jearth.math.Matrix.multvector()

    quat.createFromAxisAngle((float) rotateAxes.x, (float) rotateAxes.y, (float) rotateAxes.z, angle);
    quat.createMatrix(matrix);
   
    Matrix mMatrix = new Matrix(matrix);
    direction = mMatrix.multvector(direction);
    up = mMatrix.multvector(up);
    dirToIsect = mMatrix.multvector(dirToIsect);

    viewer = isect.sub(dirToIsect);
    return true;
  }
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Examples of org.earth3d.jearth.math.Matrix.multvector()

    quat.createMatrix(matrix);
   
    Matrix mMatrix = new Matrix(matrix);
    direction = mMatrix.multvector(direction);
    up = mMatrix.multvector(up);
    dirToIsect = mMatrix.multvector(dirToIsect);

    viewer = isect.sub(dirToIsect);
    return true;
  }
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Examples of org.earth3d.jearth.math.Matrix.multvector()

    quat.createFromAxisAngle((float) isect.x, (float) isect.y, (float) isect.z, angle);
    quat.createMatrix(matrix);
   
    Matrix mMatrix = new Matrix(matrix);
   
    direction = mMatrix.multvector(direction);
    up = mMatrix.multvector(up);
    dirToIsect = mMatrix.multvector(dirToIsect);

    viewer = isect.sub(dirToIsect);
    return true;
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Examples of org.earth3d.jearth.math.Matrix.multvector()

    quat.createMatrix(matrix);
   
    Matrix mMatrix = new Matrix(matrix);
   
    direction = mMatrix.multvector(direction);
    up = mMatrix.multvector(up);
    dirToIsect = mMatrix.multvector(dirToIsect);

    viewer = isect.sub(dirToIsect);
    return true;
  }
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Examples of org.earth3d.jearth.math.Matrix.multvector()

   
    Matrix mMatrix = new Matrix(matrix);
   
    direction = mMatrix.multvector(direction);
    up = mMatrix.multvector(up);
    dirToIsect = mMatrix.multvector(dirToIsect);

    viewer = isect.sub(dirToIsect);
    return true;
  }
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