game.requestGlyphMovement(GlyphMovement.ROTATE_RIGHT);
ensureThat(factory.glyph.getSegments(), eq(GlyphType.T.getSegments(0).movedRight(3)));
game.requestGlyphMovement(GlyphMovement.LEFT);
ensureThat(factory.glyph.getSegments(), eq(latestSegments.movedLeft()));
latestSegments = latestSegments.movedLeft();
game.requestGlyphMovement(GlyphMovement.RIGHT);
ensureThat(factory.glyph.getSegments(), eq(latestSegments.movedRight()));
latestSegments = latestSegments.movedRight();