toHitd.append(Compute.getTargetTerrainModifier(game, ae));
}
toHitd.append(Compute.getAttackerTerrainModifier(game, te.getId()));
IHex attHex = game.getBoard().getHex(ae.getPosition());
if (attHex.containsTerrain(Terrains.WATER) && (attHex.surface() > attEl)) {
toHita.addModifier(TargetRoll.IMPOSSIBLE,
"Attacker in depth 2+ water");
toHitd.addModifier(TargetRoll.IMPOSSIBLE,
"Defender in depth 2+ water");
} else if ((attHex.surface() == attEl) && (ae.height() > 0)) {