Package mage.cards

Examples of mage.cards.Card.moveToZone()


        for (Target target : source.getTargets()) {
            List<UUID> targets = target.getTargets();
            for (UUID targetId : targets) {
                Card card = game.getCard(targetId);
                if (card != null) {
                    card.moveToZone(Zone.HAND, source.getSourceId(), game, true);
                }
            }
        }
        return true;
    }
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            // putting cards to grave shouldn't end the game, so getting minimum available
            amount = Math.min(amount, player.getLibrary().size());
            for (int i = 0; i < amount; i++) {
                Card card = player.getLibrary().removeFromTop(game);
                if (card != null) {
                    card.moveToZone(Zone.GRAVEYARD, source.getSourceId(), game, false);
                }
            }
        }
        return true;
    }
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            Cards cards = new CardsImpl();
            cards.add(card);
            player.revealCards("Pain Seer", cards, game);

            if (card != null &&
                card.moveToZone(Zone.HAND, source.getSourceId(), game, false)) {
                player.loseLife(card.getManaCost().convertedManaCost(), game);
                return true;
            }
        }
        return false;
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        ExileZone exile = game.getExile().getExileZone(source.getSourceId());
        if (exile != null) {
            exile = exile.copy();
            for (UUID cardId: exile) {
                Card card = game.getCard(cardId);
                card.moveToZone(Zone.BATTLEFIELD, source.getSourceId(), game, false);
                Permanent returnedCreature = game.getPermanent(cardId);
                if (returnedCreature != null) {
                    ContinuousEffect effect = new GainAbilityTargetEffect(HasteAbility.getInstance(), Duration.EndOfTurn);
                    effect.setTargetPointer(new FixedTarget(returnedCreature.getId()));
                    game.addEffect(effect, source);
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        Card card = game.getCard(targetPointer.getFirst(game, source));
        if (card != null) {
            // remove exiting suspend counters
            card.getCounters().clear();
            // move to exile
            card.moveToZone(Zone.LIBRARY, source.getSourceId(), game, true);
            game.getPlayer(card.getOwnerId()).shuffleLibrary(game);
            game.informPlayers(new StringBuilder("Riftsweeper: Choosen card was ").append(card.getName()).toString());
            return true;
        }
        return false;
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            if (player.choose(Outcome.Detriment, player.getHand(), target, game)) {
                Card card = player.getHand().get(target.getFirstTarget(), game);
                if (card != null) {
                    player.removeFromHand(card, game);
                    card.moveToZone(Zone.LIBRARY, source.getSourceId(), game, false);
                }
            }
        }
        return true;
    }
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            while (player.isInGame() && cards.size() > 1) {
                player.choose(Outcome.Neutral, cards, target, game);
                Card card = cards.get(target.getFirstTarget(), game);
                if (card != null) {
                    cards.remove(card);
                    card.moveToZone(Zone.LIBRARY, source.getSourceId(), game, false);
                }
                target.clearChosen();
            }
            if (cards.size() == 1) {
                Card card = cards.get(cards.iterator().next(), game);
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                }
                target.clearChosen();
            }
            if (cards.size() == 1) {
                Card card = cards.get(cards.iterator().next(), game);
                card.moveToZone(Zone.LIBRARY, source.getSourceId(), game, false);
            }
            game.getState().setValue(source.getSourceId().toString(), Boolean.TRUE);
        } else {
            for (UUID cardId: cards) {
                Card card = game.getCard(cardId);
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            game.getState().setValue(source.getSourceId().toString(), Boolean.TRUE);
        } else {
            for (UUID cardId: cards) {
                Card card = game.getCard(cardId);
                if (card != null) {
                    card.moveToZone(Zone.LIBRARY, source.getSourceId(), game, true);
                }
            }
            game.getState().setValue(source.getSourceId().toString(), Boolean.FALSE);
        }
        return true;
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                    ExileZone exile = game.getExile().getExileZone(source.getSourceId());
                    if (exile != null) {
                        while (exile.size() > 0) {
                            card = exile.getRandom(game);
                            exile.remove(card.getId());
                            card.moveToZone(Zone.LIBRARY, source.getSourceId(), game, false);
                        }
                    }

                }
                return true;
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