Examples of leaveObserverMode()


Examples of com.l2jfrozen.gameserver.model.actor.instance.L2PcInstance.leaveObserverMode()

    L2PcInstance activeChar = getClient().getActiveChar();
    if (activeChar == null)
      return;

    if (activeChar.inObserverMode())
      activeChar.leaveObserverMode();
      //activeChar.teleToLocation(activeChar.getObsX(), activeChar.getObsY(), activeChar.getObsZ());
  }

  @Override
  public String getType()
View Full Code Here

Examples of l2p.gameserver.model.L2Player.leaveObserverMode()

        {
          player.leaveOlympiadObserverMode();
        }
        else
        {
          player.leaveObserverMode();
        }
      }
    }
    catch(Exception e)
    {
View Full Code Here

Examples of l2p.gameserver.model.L2Player.leaveObserverMode()

      {
        activeChar.leaveOlympiadObserverMode();
      }
      else
      {
        activeChar.leaveObserverMode();
      }
    }
  }
}
View Full Code Here

Examples of lineage2.gameserver.model.Player.leaveObserverMode()

        {
          activeChar.leaveOlympiadObserverMode(true);
        }
        else
        {
          activeChar.leaveObserverMode();
        }
      }
      else if (activeChar.isVisible())
      {
        World.showObjectsToPlayer(activeChar);
View Full Code Here

Examples of lineage2.gameserver.model.Player.leaveObserverMode()

      {
        player.leaveOlympiadObserverMode(true);
      }
      else
      {
        player.leaveObserverMode();
      }
    }
    if (player.getClan() != null)
    {
      player.getClan().disableSkills(player);
View Full Code Here

Examples of lineage2.gameserver.model.Player.leaveObserverMode()

      {
        activeChar.leaveOlympiadObserverMode(true);
      }
      else
      {
        activeChar.leaveObserverMode();
      }
    }
  }
}
View Full Code Here

Examples of net.sf.l2j.gameserver.model.actor.instance.L2PcInstance.leaveObserverMode()

  protected void runImpl()
  {
    L2PcInstance activeChar = getClient().getActiveChar();
    if (activeChar == null)
      return;
    if (activeChar.inObserverMode()) activeChar.leaveObserverMode();
    //activeChar.teleToLocation(activeChar.getObsX(), activeChar.getObsY(), activeChar.getObsZ());
  }

  /* (non-Javadoc)
   * @see net.sf.l2j.gameserver.clientpackets.ClientBasePacket#getType()
View Full Code Here
TOP
Copyright © 2018 www.massapi.com. All rights reserved.
All source code are property of their respective owners. Java is a trademark of Sun Microsystems, Inc and owned by ORACLE Inc. Contact coftware#gmail.com.