Package l2p.gameserver.model.quest

Examples of l2p.gameserver.model.quest.QuestState.giveItems()


        return "";
      }
      if(player.getClassId().isMage() && !player.getClassId().equalsOrChildOf(ClassId.orcMage))
      {
        qs.playTutorialVoice("tutorial_voice_027");
        qs.giveItems(SPIRITSHOT_NOVICE, 100);
      }
      else
      {
        qs.playTutorialVoice("tutorial_voice_026");
        qs.giveItems(SOULSHOT_NOVICE, 200);
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        qs.giveItems(SPIRITSHOT_NOVICE, 100);
      }
      else
      {
        qs.playTutorialVoice("tutorial_voice_026");
        qs.giveItems(SOULSHOT_NOVICE, 200);
      }
      int SCROLL_RECOVERY = 8594;
      qs.giveItems(SCROLL_RECOVERY, 2);
      qs.exitCurrentQuest(false);
    }
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      {
        qs.playTutorialVoice("tutorial_voice_026");
        qs.giveItems(SOULSHOT_NOVICE, 200);
      }
      int SCROLL_RECOVERY = 8594;
      qs.giveItems(SCROLL_RECOVERY, 2);
      qs.exitCurrentQuest(false);
    }
    return "";
  }
View Full Code Here

    int cond = st.getCond();
    if(npcId == STONES && cond == 17)
    {
      st.playSound(SOUND_MIDDLE);
      st.takeItems(DETECTOR, 1);
      st.giveItems(DETECTOR2, 1);
      st.setCond(18);
      player.sendPacket(new ExShowScreenMessage("The radio signal detector is responding. A suspicious pile of stones catches your eye.", 4500, ScreenMessageAlign.TOP_CENTER));
    }
    return "";
  }
View Full Code Here

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