vboID = makeVBOId();
data.setVBOID(context.getGlContextRep(), vboID);
rendRecord.invalidateVBO();
JoglRendererUtil.setBoundElementVBO(rendRecord, vboID);
gl.glBufferData(GL.GL_ELEMENT_ARRAY_BUFFER, dataBuffer.limit() * data.getByteCount(), dataBuffer,
getGLVBOAccessMode(data.getVboAccessMode()));
} else {
throw new Ardor3dException("Attempting to create a vbo id for a IndexBufferData with no Buffer value.");
}
return vboID;