// Subtract the extra pixels that are not included by default due to the
// differences between Graphics drawing and Shape creation.
area.subtract(new Area(new Rectangle(2, y + height - 2, 1, 1)));
area.subtract(new Area(new Rectangle(3, y + height - 1, 1, 1)));
area.subtract(new Area(new Rectangle(5, y + height, 1, 1)));
area.subtract(new Area(new Rectangle(width - 5, y + height, 2, 1)));
area.subtract(new Area(new Rectangle(width - 3, y + height - 1, 2, 1)));
area.subtract(new Area(new Rectangle(width - 2, y + 2, 1, 1)));
area.subtract(new Area(new Rectangle(width - 2, y + height - 2, 2, 1)));
area.subtract(new Area(new Rectangle(width - 1, y + 3, 1, 1)));
area.subtract(new Area(new Rectangle(width - 1, y + height - 3, 1, 1)));