Package java.awt.geom

Examples of java.awt.geom.AffineTransform.deltaTransform()


        Point2D xvec = new Point2D.Double(1, 0);
        Point2D yvec = new Point2D.Double(0, 1);
        try {
            AffineTransform inverse = xform.createInverse();
            inverse.deltaTransform(xvec, xvec);
            inverse.deltaTransform(yvec, yvec);
        } catch (NoninvertibleTransformException e) {
            xvec.setLocation(0, 0);
            yvec.setLocation(0, 0);
        }
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                    builder.moveTo(tx += dx, ty += dy);
                }
                pt.x = locs[n+2] - locs[n];
                pt.y = 0;
                if (at != null) {
                    at.deltaTransform(pt, pt);
                }
                builder.lineTo(tx += pt.x, ty += pt.y);
            }
            lp = builder.complete();
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  // we move a single unit along the X & Y axes in device space.
  Point2D xvec = new Point2D.Double(1, 0);
  Point2D yvec = new Point2D.Double(0, 1);
  try {
      AffineTransform inverse = xform.createInverse();
      inverse.deltaTransform(xvec, xvec);
      inverse.deltaTransform(yvec, yvec);
  } catch (NoninvertibleTransformException e) {
      xvec.setLocation(0, 0);
      yvec.setLocation(0, 0);
  }
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  Point2D xvec = new Point2D.Double(1, 0);
  Point2D yvec = new Point2D.Double(0, 1);
  try {
      AffineTransform inverse = xform.createInverse();
      inverse.deltaTransform(xvec, xvec);
      inverse.deltaTransform(yvec, yvec);
  } catch (NoninvertibleTransformException e) {
      xvec.setLocation(0, 0);
      yvec.setLocation(0, 0);
  }
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            if (isTransformed()) {
                AffineTransform ctx = values.getCharTransform(); // extract rotation
                if (ctx != null) {
                    Point2D.Float pt = new Point2D.Float();
                    pt.setLocation(0, strikethroughOffset);
                    ctx.deltaTransform(pt, pt);
                    strikethroughOffset = pt.y;
                    pt.setLocation(0, strikethroughThickness);
                    ctx.deltaTransform(pt, pt);
                    strikethroughThickness = pt.y;
                    pt.setLocation(0, underlineOffset);
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                    Point2D.Float pt = new Point2D.Float();
                    pt.setLocation(0, strikethroughOffset);
                    ctx.deltaTransform(pt, pt);
                    strikethroughOffset = pt.y;
                    pt.setLocation(0, strikethroughThickness);
                    ctx.deltaTransform(pt, pt);
                    strikethroughThickness = pt.y;
                    pt.setLocation(0, underlineOffset);
                    ctx.deltaTransform(pt, pt);
                    underlineOffset = pt.y;
                    pt.setLocation(0, underlineThickness);
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                    strikethroughOffset = pt.y;
                    pt.setLocation(0, strikethroughThickness);
                    ctx.deltaTransform(pt, pt);
                    strikethroughThickness = pt.y;
                    pt.setLocation(0, underlineOffset);
                    ctx.deltaTransform(pt, pt);
                    underlineOffset = pt.y;
                    pt.setLocation(0, underlineThickness);
                    ctx.deltaTransform(pt, pt);
                    underlineThickness = pt.y;
                }
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                    strikethroughThickness = pt.y;
                    pt.setLocation(0, underlineOffset);
                    ctx.deltaTransform(pt, pt);
                    underlineOffset = pt.y;
                    pt.setLocation(0, underlineThickness);
                    ctx.deltaTransform(pt, pt);
                    underlineThickness = pt.y;
                }
            }
            strikethroughOffset += ssOffset;
            underlineOffset += ssOffset;
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        // we move a single unit along the X & Y axes in device space.
        Point2D xvec = new Point2D.Double(1, 0);
        Point2D yvec = new Point2D.Double(0, 1);
        try {
            AffineTransform inverse = xform.createInverse();
            inverse.deltaTransform(xvec, xvec);
            inverse.deltaTransform(yvec, yvec);
        } catch (NoninvertibleTransformException e) {
            xvec.setLocation(0, 0);
            yvec.setLocation(0, 0);
        }
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        Point2D xvec = new Point2D.Double(1, 0);
        Point2D yvec = new Point2D.Double(0, 1);
        try {
            AffineTransform inverse = xform.createInverse();
            inverse.deltaTransform(xvec, xvec);
            inverse.deltaTransform(yvec, yvec);
        } catch (NoninvertibleTransformException e) {
            xvec.setLocation(0, 0);
            yvec.setLocation(0, 0);
        }
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