Graphics2D
Transform
with a scaling transformation Subsequent rendering is resized according to the specified scaling factors relative to the previous scaling. This is equivalent to calling transform(S)
, where S is an AffineTransform
represented by the following matrix: [ sx 0 0 ] [ 0 sy 0 ] [ 0 0 1 ]@param sx the amount by which X coordinates in subsequentrendering operations are multiplied relative to previous rendering operations. @param sy the amount by which Y coordinates in subsequent rendering operations are multiplied relative to previous rendering operations.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|