return random(1000, 1200);
}
final RSNPC certer = npcs.getNearest("Giles", "Miles", "Niles");
if (certer != null) {
if (calc.distanceTo(certer) < 4) {
certer.interact("Talk-to");
return random(2500, 3000);
} else {
final RSTile certerLocation = certer.getLocation();
walking.walkTileMM(certerLocation.randomize(2, 1));
return random(3000, 3500);