* @param value2 the second value */
public void setUniformi (String name, int value1, int value2) {
GL20 gl = Gdx.graphics.getGL20();
checkManaged();
int location = fetchUniformLocation(name);
gl.glUniform2i(location, value1, value2);
}
/** Sets the uniform with the given name. Throws an IllegalArgumentException in case it is not called in between a
* {@link #begin()}/{@link #end()} block.
*