}
}
// Initialize mipmapping for this texture, if requested
if (tex.getMinificationFilter().usesMipMapLevels()) {
gl.glGenerateMipmap(JoglTextureStateUtil.getGLType(tex.getType()));
}
// Setup filtering and wrap
final TextureRecord texRecord = record.getTextureRecord(textureId, tex.getType());
JoglTextureStateUtil.applyFilter(tex, texRecord, 0, record, context.getCapabilities());