Examples of glAttachShader()


Examples of com.badlogic.gdx.graphics.GL20.glAttachShader()

  private int linkProgram () {
    GL20 gl = Gdx.gl20;
    int program = gl.glCreateProgram();
    if (program == 0) return -1;

    gl.glAttachShader(program, vertexShaderHandle);
    gl.glAttachShader(program, fragmentShaderHandle);
    gl.glLinkProgram(program);

    ByteBuffer tmp = ByteBuffer.allocateDirect(4);
    tmp.order(ByteOrder.nativeOrder());
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Examples of com.badlogic.gdx.graphics.GL20.glAttachShader()

    GL20 gl = Gdx.gl20;
    int program = gl.glCreateProgram();
    if (program == 0) return -1;

    gl.glAttachShader(program, vertexShaderHandle);
    gl.glAttachShader(program, fragmentShaderHandle);
    gl.glLinkProgram(program);

    ByteBuffer tmp = ByteBuffer.allocateDirect(4);
    tmp.order(ByteOrder.nativeOrder());
    IntBuffer intbuf = tmp.asIntBuffer();
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Examples of com.badlogic.gdx.graphics.GL20.glAttachShader()

  private int linkProgram () {
    GL20 gl = Gdx.graphics.getGL20();
    int program = gl.glCreateProgram();
    if (program == 0) return -1;

    gl.glAttachShader(program, vertexShaderHandle);
    gl.glAttachShader(program, fragmentShaderHandle);
    gl.glLinkProgram(program);

    ByteBuffer tmp = ByteBuffer.allocateDirect(4);
    tmp.order(ByteOrder.nativeOrder());
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Examples of com.badlogic.gdx.graphics.GL20.glAttachShader()

    GL20 gl = Gdx.graphics.getGL20();
    int program = gl.glCreateProgram();
    if (program == 0) return -1;

    gl.glAttachShader(program, vertexShaderHandle);
    gl.glAttachShader(program, fragmentShaderHandle);
    gl.glLinkProgram(program);

    ByteBuffer tmp = ByteBuffer.allocateDirect(4);
    tmp.order(ByteOrder.nativeOrder());
    IntBuffer intbuf = tmp.asIntBuffer();
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