}
boolean changed = false;
for (int i = 2; i < parts.length; i++) {
try {
Integer id = Integer.valueOf(parts[i]);
if (!item.enchantedWith(id)) {
player.addTMessage(Color.RED, "The item was not enchanted with %s", (ENCHANTMENTS.containsKey(id) ? ENCHANTMENTS.get(id) : id));
} else {
item.removeEnchantment(id);
changed = true;
}