Examples of doFX()


Examples of forestry.api.apiculture.IBee.doFX()

    // Add swarm effects
    if (worldObj.getTotalWorldTime() % 200 * 10 == 0)
      onQueenChange(inventory.getStackInSlot(SLOT_QUEEN));
    if (getErrorState() == EnumErrorCode.OK)
      queen.doFX(beekeepingLogic.getEffectData(), this);

    if (getErrorState() == EnumErrorCode.OK && worldObj.getTotalWorldTime() % 50 == 0) {
      float f = xCoord + 0.5F;
      float f1 = yCoord + 0.0F + (worldObj.rand.nextFloat() * 6F) / 16F;
      float f2 = zCoord + 0.5F;
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Examples of forestry.api.apiculture.IBee.doFX()

    // / Multiplayer FX
    if (PluginApiculture.beeInterface.isMated(inventory.getStackInSlot(SLOT_QUEEN)))
      if (getErrorState() == EnumErrorCode.OK && worldObj.getTotalWorldTime() % 2 == 0) {
        IBee displayQueen = PluginApiculture.beeInterface.getMember(inventory.getStackInSlot(SLOT_QUEEN));
        displayQueen.doFX(beekeepingLogic.getEffectData(), this);
      }
    return;

  }
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Examples of forestry.api.apiculture.IBee.doFX()

    // / Multiplayer FX
    if (PluginApiculture.beeInterface.isMated(inventory.getStackInSlot(SLOT_QUEEN)))
      if (getErrorState() == EnumErrorCode.OK && worldObj.getTotalWorldTime() % 2 % 2 == 0) {
        IBee displayQueen = PluginApiculture.beeInterface.getMember(inventory.getStackInSlot(SLOT_QUEEN));
        displayQueen.doFX(logic.getEffectData(), this);
      }
    return;

  }
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