Examples of detachAllChildren()


Examples of com.ardor3d.extension.ui.UIContainer.detachAllChildren()

    }

    private void resetBalls(final int ballCount) {
        final UIContainer container = _ballFrame.getContentPanel();
        container.setLayout(null);
        container.detachAllChildren();

        balls = new BallComponent[ballCount];

        // Create a texture for our balls to use.
        final SubTex tex = new SubTex(TextureManager.load("images/ball.png",
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Examples of com.benkyou.common.Player.detachAllChildren()

                if (p.isMarkedForDeletion()) {
                    System.out.println("Deleting player " + p);
                    rootNode.detachChild(p.getAvatar());
                    rootNode.detachChild(p);
                    p.detachAllChildren();
                    //getPlayerList().remove(p);
                    p.setMarkedForDeletion(false);
                    this.formHandler.removeUser(p.getChatter());
                }
                newPlayer = false;
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Examples of com.jme3.scene.Node.detachAllChildren()

        // Load trees
        Node trees = (Node) assetManager.loadModel("Models/Islands/ogre/trees_01.j3o");
        rootNode.attachChild(trees);
        for (Spatial sp : trees.getChildren()) {
            Node nd = (Node) sp;
            nd.detachAllChildren();

            if (nd.getName().indexOf("plant_01") == 0) {
                // Load Tree
                Node tree_1 = (Node) assetManager.loadModel("Models/Plants/ogre/plant_01.j3o");
                tree_1.getChild(1).setQueueBucket(Bucket.Transparent);
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