Examples of defaultShaderCustomization()


Examples of com.jogamp.opengl.util.glsl.ShaderCode.defaultShaderCustomization()

    ShaderCode tsVp = ShaderCode.create(gl, GL2ES2.GL_VERTEX_SHADER, this.getClass(),
        "shaders", "shaders/bin", "transparents", true);
    ShaderCode tsFp = ShaderCode.create(gl, GL2ES2.GL_FRAGMENT_SHADER, this.getClass(),
        "shaders", "shaders/bin", "transparents", true);
    tsVp.defaultShaderCustomization(gl, true, true);
    tsFp.defaultShaderCustomization(gl, true, true);
   
    transparentsShader = new ShaderProgram();
    transparentsShader.add(tsVp);
    transparentsShader.add(tsFp);
        if(!transparentsShader.link(gl, System.err)) {
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Examples of com.jogamp.opengl.util.glsl.ShaderCode.defaultShaderCustomization()

    ShaderCode ssVp = ShaderCode.create(gl, GL2ES2.GL_VERTEX_SHADER, this.getClass(),
        "shaders", "shaders/bin", "solids", true);
    ShaderCode ssFp = ShaderCode.create(gl, GL2ES2.GL_FRAGMENT_SHADER, this.getClass(),
        "shaders", "shaders/bin", "solids", true);
    ssVp.defaultShaderCustomization(gl, true, true);
    ssFp.defaultShaderCustomization(gl, true, true);
   
    solidsShader = new ShaderProgram();
    solidsShader.add(ssVp);
    solidsShader.add(ssFp);
        if(!solidsShader.link(gl, System.err)) {
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