Examples of deathPenalty()

  • net.sf.l2j.gameserver.model.actor.instance.L2PcInstance.deathPenalty()
    Reduce the Experience (and level if necessary) of the L2PcInstance in function of the calculated Death Penalty.
    Actions :
  • Calculate the Experience loss
  • Set the value of _expBeforeDeath
  • Set the new Experience value of the L2PcInstance and Decrease its level if necessary
  • Send a Server->Client StatusUpdate packet with its new Experience

  • @param atwar the atwar

    Examples of com.l2jfrozen.gameserver.model.actor.instance.L2PcInstance.deathPenalty()

        if(requestor == null)
          return;

        if(_answer == 1)
        {
          requestor.deathPenalty(false);
          ClanTable.getInstance().deleteclanswars(requestor.getClanId(), activeChar.getClanId());
        }
        else
        {}
    View Full Code Here

    Examples of net.sf.l2j.gameserver.model.actor.instance.L2PcInstance.deathPenalty()

            if (requestor == null)
                return;

            if (_answer == 1)
            {
                requestor.deathPenalty(false);
                ClanTable.getInstance().deleteclanswars(requestor.getClanId(), activeChar.getClanId());
            }
            else
            {
            }
    View Full Code Here
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