scorting.addScore(opponentDamageScore, Scoring.DAMAGE);
D.addLog("Scoring DAMAGE: "+opponentDamageScore,debugLevel);
int creatureScore = creatureAdd+(creaturesO.size()-creatures.size())*2;
scorting.addScore(creatureScore, Scoring.CREATURE);
D.addLog("Scoring CREATURE: "+creatureScore,debugLevel);
int creatureDamageScore = spellAdd+(creatureScore+2)/2;
scorting.addScore(creatureDamageScore, Scoring.CREATURE_DAMAGE);
D.addLog("Scoring CREATURE_DAMAGE: "+creatureDamageScore,debugLevel);