Package com.jme3.util

Examples of com.jme3.util.LittleEndien.readInt()


                            }
                            nextInt = leIn.readInt();
                        } else if (nextInt == 0x20716573) { // found a 'seq ' of animation
//                            System.out.println("we have 'seq '.");
                            // Fill animation sequence here
                            int length = leIn.readInt();
                            animSeq = new int[length / 4];
                            for (int i = 0; i < length / 4; i++) {
                                animSeq[i] = leIn.readInt();
                            }
                            nextInt = leIn.readInt();
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//                            System.out.println("we have 'seq '.");
                            // Fill animation sequence here
                            int length = leIn.readInt();
                            animSeq = new int[length / 4];
                            for (int i = 0; i < length / 4; i++) {
                                animSeq[i] = leIn.readInt();
                            }
                            nextInt = leIn.readInt();
                        } else if (nextInt == 0x5453494c) { // Found a LIST
//                            System.out.println("we have 'LIST'.");
                            int length = leIn.readInt();
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                            int length = leIn.readInt();
                            animSeq = new int[length / 4];
                            for (int i = 0; i < length / 4; i++) {
                                animSeq[i] = leIn.readInt();
                            }
                            nextInt = leIn.readInt();
                        } else if (nextInt == 0x5453494c) { // Found a LIST
//                            System.out.println("we have 'LIST'.");
                            int length = leIn.readInt();
                            nextInt = leIn.readInt();
                            if (nextInt == 0x4f464e49) { // Got an INFO, skip its length
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                                animSeq[i] = leIn.readInt();
                            }
                            nextInt = leIn.readInt();
                        } else if (nextInt == 0x5453494c) { // Found a LIST
//                            System.out.println("we have 'LIST'.");
                            int length = leIn.readInt();
                            nextInt = leIn.readInt();
                            if (nextInt == 0x4f464e49) { // Got an INFO, skip its length
                                // this part consist  of Author, title, etc
                                leIn.skipBytes(length - 4);
//                                System.out.println(" Discarding INFO (skipped = " + skipped + ")");
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                            }
                            nextInt = leIn.readInt();
                        } else if (nextInt == 0x5453494c) { // Found a LIST
//                            System.out.println("we have 'LIST'.");
                            int length = leIn.readInt();
                            nextInt = leIn.readInt();
                            if (nextInt == 0x4f464e49) { // Got an INFO, skip its length
                                // this part consist  of Author, title, etc
                                leIn.skipBytes(length - 4);
//                                System.out.println(" Discarding INFO (skipped = " + skipped + ")");
                                nextInt = leIn.readInt();
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                            nextInt = leIn.readInt();
                            if (nextInt == 0x4f464e49) { // Got an INFO, skip its length
                                // this part consist  of Author, title, etc
                                leIn.skipBytes(length - 4);
//                                System.out.println(" Discarding INFO (skipped = " + skipped + ")");
                                nextInt = leIn.readInt();
                            } else if (nextInt == 0x6d617266) { // found a 'fram' for animation
//                                System.out.println("we have 'fram'.");
                                if (leIn.readInt() == 0x6e6f6369) { // we have 'icon'
                                    // We have an icon and from this point on
                                    // the rest is only icons.
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                                leIn.skipBytes(length - 4);
//                                System.out.println(" Discarding INFO (skipped = " + skipped + ")");
                                nextInt = leIn.readInt();
                            } else if (nextInt == 0x6d617266) { // found a 'fram' for animation
//                                System.out.println("we have 'fram'.");
                                if (leIn.readInt() == 0x6e6f6369) { // we have 'icon'
                                    // We have an icon and from this point on
                                    // the rest is only icons.
                                    int icoLength = leIn.readInt();
                                    ciDat.numImages = numIcons;
                                    icons = new ArrayList<byte[]>(numIcons);
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                            } else if (nextInt == 0x6d617266) { // found a 'fram' for animation
//                                System.out.println("we have 'fram'.");
                                if (leIn.readInt() == 0x6e6f6369) { // we have 'icon'
                                    // We have an icon and from this point on
                                    // the rest is only icons.
                                    int icoLength = leIn.readInt();
                                    ciDat.numImages = numIcons;
                                    icons = new ArrayList<byte[]>(numIcons);
                                    for (int i = 0; i < numIcons; i++) {
                                        if (i > 0) {
                                            // skip 'icon' header and length as they are
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                                    // through jiffy or rate array, the sequence (if
                                    // applicable) and the ani header info.
                                    // Put things together.
                                    ciDat.assembleCursor(icons, rate, animSeq, jiffy, steps, width, height);
                                    ciDat.completeCursor();
                                    nextInt = leIn.readInt();
                                    // if for some reason there's JUNK (nextInt > -1)
                                    // bail out.
                                    nextInt = nextInt > -1 ? -1 : nextInt;
                                }
                            }
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