for (x = 0; x < numHFrames; x++) {
// degree location of indexs
float yFrameLoc = (float) (lrlat + (y * frameLatInterval));
float xFrameLoc = (float) (ullon + (x * frameLonInterval));
if (coverage[x][y] == false) {
if (rcb.within(yFrameLoc, xFrameLoc)) {
coverage[x][y] = true;
}
}
}
}