Vector3 kNormal;
final int iSave = i;
for (int iR = 0; iR < _radialSamples; iR++) {
final double fRadialFraction = iR * fInvRS; // in [0,1)
final Vector3 kRadial = tempVc.set(afCos[iR], afSin[iR], 0);
kRadial.multiply(fSliceRadius, tempVa);
_meshData.getVertexBuffer().put((float) (kSliceCenter.getX() + tempVa.getX()))
.put((float) (kSliceCenter.getY() + tempVa.getY()))
.put((float) (kSliceCenter.getZ() + tempVa.getZ()));
BufferUtils.populateFromBuffer(tempVa, _meshData.getVertexBuffer(), i);