Examples of countDecrease()


Examples of com.l2jfrozen.gameserver.model.L2TradeList.countDecrease()

      {
        Util.handleIllegalPlayerAction(player, "Warning!! Character " + player.getName() + " of account " + player.getAccountName() + " sent a false BuyList list_id.", Config.DEFAULT_PUNISH);
        return;
      }

      if(list.countDecrease(itemId))
      {
        if(!list.decreaseCount(itemId, count)) {
          SystemMessage sm = new SystemMessage(SystemMessageId.YOU_HAVE_EXCEEDED_QUANTITY_THAT_CAN_BE_INPUTTED);
          sendPacket(sm);
          sm = null;
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Examples of net.sf.l2j.gameserver.model.L2TradeList.countDecrease()

      if (!list.containsItemId(itemId))
      {
        Util.handleIllegalPlayerAction(player,"Warning!! Character "+player.getName()+" of account "+player.getAccountName()+" sent a false BuyList list_id.",Config.DEFAULT_PUNISH);
        return;
      }
      if(list.countDecrease(itemId))
        list.decreaseCount(itemId,count);
      // Add item to Inventory and adjust update packet
      player.getInventory().addItem("Buy", itemId, count, player, merchant);
/* TODO: Disabled until Leaseholders are rewritten ;-)
      // Update Leaseholder list
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