/* */ }
/* 1008 */ if (normals) {
/* 1009 */ gi.setNormals(this.normArray);
/* 1010 */ gi.setNormalIndices(objectToIntArray(this.normIdxList));
/* */ }
/* 1012 */ gi.convertToIndexedTriangles();
/* */
/* 1017 */ int[] coordIndicesArray = gi.getCoordinateIndices();
/* */
/* 1021 */ int tris = 0;
/* 1022 */ for (int i = 0; i < numFaces; i++) {