TileEntity tile = par1World.getTileEntity(par2, par3, par4);
if (tile instanceof TileCamo) {
TileCamo camo = (TileCamo) tile;
Block block = camo.camo;
if (block != null)
return block instanceof BlockCamo ? 0xFFFFFF : block.colorMultiplier(par1World, par2, par3, par4);
}
return 0xFFFFFF;
}