Examples of collide_ray()


Examples of com.bulletphysics.extras.gimpact.BoxCollision.AABB.collide_ray()

    while (curIndex < numNodes) {
      getNodeBound(curIndex, bound);

      // catch bugs in tree data

      boolean aabbOverlap = bound.collide_ray(ray_origin, ray_dir);
      boolean isleafnode = isLeafNode(curIndex);

      if (isleafnode && aabbOverlap) {
        collided_results.add(getNodeData(curIndex));
      }
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