// SurvivalFly
// Collect block flags.
// TODO: Could further differentiate if really needed to (newTo / NoFall).
final double maxYNoFall = Math.max(cc.noFallyOnGround, cc.yOnGround);
pFrom.collectBlockFlags(maxYNoFall);
if (pFrom.isSamePos(pTo)) {
// TODO: Could consider pTo = pFrom, set pitch / yaw elsewhere.
// Sets all properties, but only once.
pTo.prepare(pFrom);
}