if (whichTerrainView.equals("LayeredTerrainView")) {
terrainView = new QuadFlatLayTerrainView(position, this, registry, size, gameData);
} else {
Messages messages = Messages.getMessages();
messages.info("QuadFlatLayeredFV", "QMapFV", "FallBack",
"whichTerrainView is not a valid terrain-view!!!");
messages.info("QuadFlatLayeredFV", "QMapFV", "FallBack",
"--> Using LayeredTerrainView instead");
terrainView = new QuadFlatLayTerrainView(position, this, registry, size, gameData);
}