chest.reduceCurrentHp(99999999, activeChar);
}
else
{
activeChar.broadcastPacket(new SocialAction(activeChar.getObjectId(),13));
if (Rnd.get(100) < chestTrapLimit) chest.chestTrap(activeChar);
chest.setInteracted();
chest.addDamageHate(activeChar,0,1);
chest.getAI().setIntention(CtrlIntention.AI_INTENTION_ATTACK, activeChar);
}
}