player.setXYZInvisible(MapRegion.getTeleToClosestTown(player));
}
if(player.isInZone(Siege))
{
Siege siege = SiegeManager.getSiege(player, true);
if(siege != null && !siege.checkIsDefender(player.getClan()))
{
if(siege.getHeadquarter(player.getClan()) == null)
{
player.setXYZInvisible(MapRegion.getTeleToClosestTown(player));
}