else if (type == Salvage.anvilMaterial && SkillType.SALVAGE.getPermissions(player) && mcMMO.getSalvageableManager().isSalvageable(heldItem)) {
SalvageManager salvageManager = UserManager.getPlayer(player).getSalvageManager();
event.setCancelled(true);
// Make sure the player knows what he's doing when trying to salvage an enchanted item
if (!(heldItem.getEnchantments().size() > 0) || salvageManager.checkConfirmation(true)) {
SkillUtils.handleAbilitySpeedDecrease(player);
salvageManager.handleSalvage(block.getLocation(), heldItem);
player.updateInventory();
}
}